![]() We want to release this to the public as an unofficial 64bit freeware version for the M.U.G.E.N community. ![]() I am foremost a graphic designer/content creator hence have very limited understanding of SDL, C++ and OpenGL, so please pardon my ignorance-I will do my best to explain what we are looking for.ġ) We want to confirm whether or not it is possible to take the 32bit MUGEN 1.1b Game Engine, and convert it to a Windows 64bit version, to allow uncapped access to more than 4GB of system memory and/or GPU resources when running on a 64Bit Windows OS.Ģ)If this can be done, we want to commission this task to any developer/s that are able to do so. ![]() I represent 3 sub-communities of the M.U.G.E.N 2D Freeware fighting game engine community (links in signature). I am writing here today in regards to M.U.G.E.N - the 32bit 2D game engine built for Microsoft Windows using Visual Studio Express and SDL. ![]() Greetings SDL community and game developers ![]()
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